For decades, incarcerated people have secretly kept tabletop role-playing games (TTRPG) alive inside American correctional institutions, forced to improvise around restrictions on the games and materials they need to play. Through collaborative storytelling, they build trust, strengthen community, solve problems, and learn to navigate conflict, often risking punishment simply to keep playing.
Saving Throws brings their experiences together with perspectives from correctional professionals, mental health experts, researchers, and the TTRPG community to understand what is happening around these tables and why it matters. Through interviews, animation, and stories born from play, the film examines what these games may offer in a system where rehabilitation requires more than confinement.
As TTRPGs have grown into a global cultural phenomenon, their persistence behind prison walls exposes a striking contradiction between the goals of rehabilitation and the rules that can stand in its way. Saving Throws reveals how collaborative storytelling can help incarcerated people practice the very skills the criminal justice system asks them to develop before returning home.
Why We Roll

